Monday 8 August 2016

Pokemon Go generated an estimated $200m in revenues in the first month

"While bugs and feature complaints are still causing a decent amount of negativity among users, Pokémon Go continues its upward trajectory in terms of overall revenue. App analytics platform Sensor Tower reveals that the game now have over $200 million in net revenue from players based on their estimates.
The spending frenzy in Go compares favorably to in-game revenue generated by other huge in-app purchase-driven games, according to data also tracked by the firm. Pokémon’s star power has helped it nearly double the first month revenue of Clash Royale, the other big in-app star this year. And it’s made almost four times as much as Candy Crush Soda Saga managed during its first 30 days of availability."

No comments: