Wednesday, 28 March 2018

Half of British children watch Netflix; only 29% watch BBC iPlayer

"This generation of children embody the digital transformation. They are the audience group that are changing fastest. Although TV continues to be the main platform for children’s viewing, what they consider to be ‘TV’ and how they access this is rapidly evolving.
As the trend shifts towards on-demand viewing, the BBC risks being overtaken by competitors. 82% of children go to YouTube for on-demand content, half to Netflix and only 29% use BBC iPlayer. Children aged 5-15 now spend more time each week online (15 hrs 18 mins) than they do watching TV (14 hrs).
43% of 12-15s now use their mobile phone to watch TV. At the same time, the market has become much more competitive. The number of specialist children’s TV channels has increased markedly in recent decades, from four in 1998 to more than 35 in 2016. Most of these additional channels are driven primarily by imported content, the majority emanating from North America, and much of it consisting of animation (Cartoon Network; Nickelodeon and Nick Jnr; Disney Channel, Disney XD and Disney Junior).
As a result, there has been a steady decline in the usage of our children’s services. The average weekly reach of CBBC among 6-12 year olds has fallen from close to 40% in 2011/12 to under 25% in 2016/17."
[...]
"The BBC’s output on TV and Radio is uniquely distinctive in its breadth and range, and in its focus on British content from across the UK. But sustaining the quality that audiences demand is increasingly difficult in a world where inflation in some genres is running at unprecedented levels. The BBC continues to seek out investment from other providers to reduce the demand on the licence fee, but these deals are not as available or as attractive as they used to be.
At the same time, maintaining the reach and time that audiences spend with our output is equally difficult, when they have so many other choices at their disposal. This challenge is most acute for young audiences. Our most recent estimates suggest that 16-34s spent similar amounts of time with BBC One, ITV and Netflix a week – around two hours a week for each. 16-24s spend more time with Netflix than all of BBC TV (including iPlayer). Similarly, for the first time, in October-December 2017 we estimate 15- 34s listened more to streaming music services than all BBC Radio (5 hrs vs. 4 hrs 30 mins a week)."
Source:  The BBC Annual Plan, 28th March 2018
PDF here - The text is from page 9 and page 11

Tuesday, 27 March 2018

Mobile devices account for 60% of video views

"Mobile devices were responsible for 60% of all video views worldwide in Q4 2017 as audiences were more likely to watch programming on a smartphone or tablet than a PC or TV, according to a study by video technology company Ooyala. As more premium sports programming moves online and can be viewed on mobile, this number may top 70% soon.
Smartphones (55%) topped PCs (36%) in Q4 for the percentage of pre-roll ad impressions shown on broadcaster platforms that distribute TV content online. Smartphone pre-roll impressions were highest on publisher platforms at 69%, which Ooyala defines as including news and media organizations. Broadcasters saw mid-roll impressions on smartphones rise to 28% in Q4 from 16% in Q3, while publishers experienced a jump to 51% from 44% for the same periods.
Mobile video plays have increased by about 20% in North America over the past two years as more carriers offered unlimited data plans to attract new users and younger consumers use mobile devices as their primary screens. New, high-tech phone models helped smartphones snag an additional 7.2% of video plays in the past year."
Note - data is taken from sites that Ooyala serves ads to - and does not include YouTube or Netflix for example

35% of American adults use Instagram



Source:  Pew Internet & American Life Project, quoted in Adweek, 1st March 2018
Link to full report here

26% of US adults are online 'almost constantly'



Source:  Pew Internet & American Life Project, 14th March 2018

YouTube is the top-grossing iPhone app in the US, thanks to YouTube Red

"YouTube  just became the Top Grossing iPhone app in the U.S. for the first time on Tuesday, after flirting with the top spot a number of times over the years, but never reaching higher than No. 3. The milestone was first spotted by the app store intelligence firm Sensor Tower, which notes that the U.S. is the only country where YouTube’s iPhone app has ever hit No. 1.
The app has been climbing up the Top Grossing charts for years, however, thanks to the launch of YouTube Red in-app subscriptions in fall 2015. In fact, YouTube Red’s arrival almost immediately pushed the app into the Top Grossing charts. The month after Red’s launch, the YouTube iPhone app jumped all the way up to No. 6, we noted at the time. It was then estimated to be bringing in more than $100,000 per day — and perhaps as high as $300,000, excluding iPad.
YouTube’s iOS revenue has grown remarkably since then, of course, as YouTube Red itself grew in popularity, combined with other trends, like the rise of cord-cutting, YouTube’s youngest users finally getting their own phones, streaming plans from mobile carriers that don’t count YouTube’s data or those offering cheap unlimited data, the growth of live streaming and the launch of other features to engage YouTube viewers — like messaging, Community, Reels and more."

US broadband households have on average more 7 devices to watch video on

"Parks Associates announced new research today showing U.S. broadband households have on average more than seven video access devices, including TVs, computers, tablets, and smartphones. At the inaugural Integrated Life Day, produced by Parks Associates and in partnership with AVIXA™, Parks Associates will share insights on the convergence of audio/visual and connected technologies as well as new business opportunities."

Kia's conversion rate is 3x higher with its chatbot than with its website

"At last count, Kia had more than 800 websites where a customer can ask about buying a car.
In November, to try and simplify the process, Kia launched Kian, a Facebook Messenger and chatbot, in order to have a direct source for all the information that users might search for. In the four months since its launch, Kia has gotten three times more conversions through Kian than through its main website, Kia.com.
The conversion rate through Kian is 21 percent, while conversions through Kia.com are at 7 percent, according to Nathalie Choy, national manager of digital, social and CRM marketing at Kia Motors America.
Customers aren’t shying away from asking their questions. Choy said Kia has seen an increase in engagement, mostly thanks to Kian. Kian has exchanged 600,000 messages, resulting in 50 times more engagement through Messenger, according to Choy."

Tuesday, 13 March 2018

70% of Netflix viewing happens on TVs



Source:  Data from Netflix, reported by Recode, 7th March 2018
(Follow the link to see data for Thailand, Italy, Colombia, South Africa and Poland)

Nearly $2bn worth of robots were bought in the US in 2017

"2017 was a milestone year for the North American robotics market as it surpassed previous high water marks in all four statistical categories: order units, order revenue, shipment units, and shipment revenue.
The amount of robots sold in North America last year surpassed all previous records. Customers purchased 34,904 total units representing $1.9 billion in total sales. These numbers show growth of 0.9% in units and 0.1% in dollars from 2016. While automotive-related orders were down compared to the previous year (-7.3% in units and -3.8% in dollars), non-automotive orders fueled the rise in 2017 with 20.5% growth in units and 7.3% in dollars.
The industry also set records for North American shipments in 2017: 33,575 robots valued at $1.94 billion shipped to customers last year. This is an expansion of 8.7% in units and 6.9% in dollars over 2016 levels, with non-automotive related shipments once again providing the growth. 2017 shipments increased 29.7% in units and 19.7% in dollars from 2016 results. The largest growth rates for units shipped came from the plastics and rubber (59.6%), metals (53.9%), and food & consumer goods (44.2%). Automotive shipments were flat in both units and dollars compared to 2016."

Mobile payments are approaching a tipping point in the UK

"Mobile payments are fast approaching a tipping point, with spending via smartphones accelerating according to the latest consumer spending data from Worldpay.
The number of in-store contactless transactions made via a mobile device totalled 126 million last year, with the amount spent topping £975 million. This marks a 328% year-on-year rise in in-store mobile spending; and with almost a third  of consumers now taking advantage of their phone’s payment capabilities, these numbers are set for exponential growth over the next 12 months.
Accounting for 59% of all in-store mobile transactions, the supermarket sector has been an important driver in the uptake of digital wallets such as Apple Pay, Google Pay and Samsung Pay, as time-poor shoppers grab groceries on the go. Pubs, bars and restaurants make up a further 12.5% of the total spend.
But according to Worldpay’s analysis, shoppers are now starting to purchase higher value items via their smartphones. In the second half of 2017, the average spend per transaction increased by 11%*, with a notable lift-off following the increase in retailers accepting ‘limitless’ Apple Pay transactions in May. Consequently, luxury department stores and high end boutiques are now one of the fastest growing sectors for mobile payments; although the volume of mobile transactions in this category still remains a small fraction of the total (2.9%), its share of the market has more than doubled since last year."

Nearly half of the ICOs launched in 2017 failed

"Of the initial coin offerings that blasted onto the scene in 2017 along with the price of bitcoin, 46 percent have failed.
That’s according to Engadget, which — citing data from TokenData — reported that of the 902 ICOs in 2017, 46 percent have failed. Among that percentage, 142 never got the funding and another 276 have faded away or were scams. What’s more, the report noted that another 113 ICOs have stopped talking about their project online or haven’t had enough adopters that success will be likely. Of the survivors, the report noted that only a few have raised more than $10 million via an ICO.
According to Engadget, excluding the ICOs that were outright scams, it’s not surprising that many of the ICOs and the virtual coins failed to take off. Many were focused on niches such as dentistry or trucking, while others were riding the coattails of other successful tokens and thus didn’t stand out enough to get traction. The report noted that ICOs remain popular this year, but there’s no guarantee that they will have a better go at it."

Fake news spreads more quickly than genuine news

"We investigated the differential diffusion of all of the verified true and false news stories distributed on Twitter from 2006 to 2017. The data comprise ~126,000 stories tweeted by ~3 million people more than 4.5 million times. We classified news as true or false using information from six independent fact-checking organizations that exhibited 95 to 98% agreement on the classifications. Falsehood diffused significantly farther, faster, deeper, and more broadly than the truth in all categories of information, and the effects were more pronounced for false political news than for false news about terrorism, natural disasters, science, urban legends, or financial information. We found that false news was more novel than true news, which suggests that people were more likely to share novel information. Whereas false stories inspired fear, disgust, and surprise in replies, true stories inspired anticipation, sadness, joy, and trust. Contrary to conventional wisdom, robots accelerated the spread of true and false news at the same rate, implying that false news spreads more than the truth because humans, not robots, are more likely to spread it."
Source:  Abstract of The spread of true and false news online by Soroush Vosoughi1, Deb Roy, Sinan Aral, reported in Science, 9th March 2018