Saturday, 20 December 2008
2.6 billion minutes are spent on Facebook each day (worldwide)
More than 13 million users update their statuses at least once each day
More than 2.5 million users become fans of Pages each day
More than 700 million photos uploaded to the site each month
More than 4 million videos uploaded each month
More than 15 million pieces of content (web links, news stories, blog posts, notes, photos, etc.) shared each month
More than 2 million events created each month
More than 19 million active user groups exist on the site"
Source: Facebook Press Statistics, retreived 20th December 2008
Tuesday, 16 December 2008
"We just made history. All of this happened because you gave your time, talent and passion. All of this happened because of you. Thanks" on 5th November.
The fastest rising twitter users are:
Rick Sanchez - 35,882 followers in 141 days
Stephen Fry - 32,671 followers in 154 days
Source: Twitterholic.com - data collected on 16th December 2008
Friday, 12 December 2008
Source: Figures quoted by Alan Moore on page 8 of his paper The Glittering Allure of the Mobile Society, November 2008
Thursday, 11 December 2008
This shows two things - that YouTube is incredibly popular globally, and that people use search for navigational purposes - that is to find specific things that they already know (rather than type in a term like 'video site')
Source: Google Zeitgeist 2008
Wednesday, 10 December 2008
Source: Ofcom International Communications Market 2008, November 2008
(The whole report - over 300 pages - is available for free download here
Of those apps, about 3,500 of them are games (games and entertainment categories). The average price is $3.13 with $0.99 being the most common price. Interesting how this has fallen over the past few months.
It would cost almost $32,000 to buy every single app in the app store, but you would only be able to install 148 of them at a time. The least popular category is Weather with only 52 apps thus far.
A the current pace, the iTunes App Store should hit 25,000 applications sometime around the 1 year anniversary of July 11, 2009."
Source: 148apps blog, 29th November 2008, pre-empting Apple's announcement of 10,000 applications
The ad, which can be seen after the page break, boasts that more than 300 million applications have been downloaded from a catalog that now tops 10,000 different apps."
Source: Apple, in an ad in the NYT and WSJ, cited by CNET, 5th December 2008
Tuesday, 9 December 2008
(4,000 x 250 x 24) + (12,500 x 120 x 24) = 60,000,000 watt-hours or 60,000 kilowatt-hours
Per capita, that's:
60,000 / 12,500 = 4.8 kWh
Which, annualized, gives us 1,752 kWh. So an avatar consumes 1,752 kWh per year. By comparison, the average human, on a worldwide basis, consumes 2,436 kWh per year. So there you have it: an avatar consumes a bit less energy than a real person, though they're in the same ballpark.
Now, if we limit the comparison to developed countries, where per-capita energy consumption is 7,702 kWh a year, the avatars appear considerably less energy hungry than the humans. But if we look at developing countries, where per-capita consumption is 1,015 kWh, we find that avatars burn through considerably more electricity than people do.
More narrowly still, the average citizen of Brazil consumes 1,884 kWh, which, given the fact that my avatar estimate was rough and conservative, means that your average Second Life avatar consumes about as much electricity as your average Brazilian."
Source: Nicholas Carr, 5th December 2006, on his blog Rough Type
Wednesday, 3 December 2008
One point of congruency occurred in the 35-44 year old age group, which accounted for a 23 percent share of total users in both the PC and mobile user-bases."
Source: comScore UK PC & Mobile Internet Usage Report, December 2008
Monday, 1 December 2008
The mobile Internet audience has a higher concentration of younger users than PC-based Internet; 25% of mobile Internet consumers are aged 15-24 compared to 16% for PC-based consumers. Whilst, 23% of the PC-based Internet population is 55+, only 12% of the mobile Internet audience is"
Source: Nielsen Online, 24th November 2008
- Mobile is as addictive as smoking cigarettes. Removing mobile phones produces similar withdrawal pains as attempting to stop smoking.
- Text-and-driving is more dangerous than stoned or drunk driving.
63% of people are not willing to share their phone with our spouse.
- 1 in 3 partners snoop inside the phone, mostly when we're in the shower. 10% of people ended relationships after this.
- 1 in 4 British couples sleeps apart 1 night a week because of their partners addiction to Blackberry, phones, etc."
Source: Tom Hume, 17th November 2008, quoting figures reported by Tomi Ahonen at the Future of Mobile conference in London
Source: The European Interactive Advertising Association (EIAA), 19th November 2008
Source: RegisterHardware, 18th November 2008, citing Apple figures
Not only does that make it one of the biggest ever openings on the console but it managed to smash the Xbox LIVE record for online activity too. More than 1.5 million people signed into Gears of War 2 during the weekend, racking up a total 15 million gameplay hours, setting a new record for concurrent LIVE players."
Source: Gizmodo, 12th November 2008
Source: Facebook, 10th November 2008
Update - as at early January 2009 this had risen to 21m
Source: NPD Group, 10th November 2008
The top 10 emerging markets will surpass the top 10 developed markets in terms of internet users in 2008
Source: IMF, ITU, Morgan Stanley Research, cited in Morgan Stanley Technology/Internet Trends, 5th November 2008
Source, Opera, makers of the world's most popular mobile browser, November 2008
Source: Thomas Husson of Jupiter Research, 22nd October 2008, citing an Apple earnings statement
Source: Mark Mulligan of Jupiter, 10th October 2008, citing data given by MySpace at the Popkomm conference
Source: Billboard, 20th October 2008, citing Microsoft
To celebrate, we got a bunch of cupcakes and handed them out to our engineering and operations groups. One of our engineers calculated that if we had gotten one cupcake for each of our photos, and lined them up side by side, the line could reach halfway to the moon.
Here’s some other interesting recent stats on photos:
- 2-3 Terabytes of photos are being uploaded to the site every day
- We have just over one petabyte of photo storage
- We serve over 15 billion photo images per day
- Photo traffic now peaks at over 300,000 images served per second"
Source: Facebook, 15th October 2008
Source: Harris Interactive, 12th September 2008
Source: State of the Blogosphere, Technorati, September 2008
messages daily, compared to just 2 for Generation X (30-43) and less than one
for Baby Boomers (44 to 64)"
Source: Knowledge Networks, 18th September 2008